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Play every attack
Your squad never attacks automatically. Every point of damage begins with a skill card you chose.
A turn-based tactical roguelite deckbuilder where your cats never attack on their own—every hit is a card you play.

How a run works
Your squad never attacks automatically. Every point of damage begins with a skill card you chose.
Each cat has its own attack shapes, range, and movement directions. Position decides what connects.
See the enemy’s queued move before you commit, then press GO and learn whether you read the board correctly.
Draft duplicate cats, bond them into your board, and evolve each cat line through three distinct stages.
Navigate a connected, branching map of battles, elites, shops, rest sites, events, and bosses.
From the game



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