
Archer Ulti Pt
Gain 2 ultimate skill points for the archer
1
Mana
Player
Game target
Compare level effects
Level 1
1 manaGain 2 ultimate skill points for the archer
Target: Player
Search every obtainable illustrated card, then expand a row to compare its mana cost and exact effect across all available levels.
Skill card catalog
62 cards

Gain 2 ultimate skill points for the archer
1
Mana
Player
Game target
Gain 2 ultimate skill points for the archer
Target: Player

Deal max % health damage to 1 enemy
2
Mana
Player
Game target
Deal max % health damage to 1 enemy
Target: Player
Deal max % health damage to 1 enemy
Target: Player
Deal max % health damage to 1 enemy
Target: Player

Fire arrows at all enemies in a row, dealing 20 damage to each
2
Mana
Player
Game target
Fire arrows at all enemies in a row, dealing 20 damage to each
Target: Player
Fire arrows at all enemies in a row, dealing 30 damage to each
Target: Player
Fire arrows at all enemies in a row, dealing 40 damage to each
Target: Player

Fire an arrow through all enemies in a line, dealing 25 damage to each. +50% damage to poisoned targets
2
Mana
Player
Game target
Fire an arrow through all enemies in a line, dealing 25 damage to each. +50% damage to poisoned targets
Target: Player
Fire an arrow through all enemies in a line, dealing 38 damage to each. +50% damage to poisoned targets
Target: Player
Fire an arrow through all enemies in a line, dealing 50 damage to each. +50% damage to poisoned targets
Target: Player

Shoot a poisoned arrow at an enemy, dealing 20 damage and applying poison for 3 turns
2
Mana
Player
Game target
Shoot a poisoned arrow at an enemy, dealing 20 damage and applying poison for 3 turns
Target: Player
Shoot a poisoned arrow at an enemy, dealing 30 damage and applying poison for 3 turns
Target: Player
Shoot a poisoned arrow at an enemy, dealing 45 damage and applying poison for 3 turns
Target: Player

Fire twice at the same enemy, each hit dealing normal attack damage
2
Mana
Player
Game target
Fire twice at the same enemy, each hit dealing normal attack damage
Target: Player
Fire twice at the same enemy, each hit dealing normal attack damage
Target: Player
Fire three times at the same enemy, each hit dealing normal attack damage
Target: Player

Next strike is critical strike
2
Mana
Player
Game target
Next strike is critical strike
Target: Player
Next strike is critical strike
Target: Player
Next strike is critical strike
Target: Player

Gain 2 ultimate skill points for the assassin
1
Mana
Player
Game target
Gain 2 ultimate skill points for the assassin
Target: Player · Immediate

Strike an enemy. Deal double damage if the target is poisoned or below 50% HP
2
Mana
Player
Game target
Strike an enemy. Deal double damage if the target is poisoned or below 50% HP
Target: Player
Strike an enemy. Deal double damage if the target is poisoned or below 50% HP
Target: Player
Strike an enemy. Deal double damage if the target is poisoned or below 50% HP
Target: Player

Instantly kill an enemy below 20% HP. Otherwise deal 40 damage. Execute threshold +50% on poisoned targets
2
Mana
Player
Game target
Instantly kill an enemy below 20% HP. Otherwise deal 40 damage. Execute threshold +50% on poisoned targets
Target: Player
Instantly kill an enemy below 25% HP. Otherwise deal 55 damage. Execute threshold +50% on poisoned targets
Target: Player
Instantly kill an enemy below 30% HP. Otherwise deal 75 damage. Execute threshold +50% on poisoned targets
Target: Player

Mark an enemy — all attacks deal +40% damage to it for 3 turns
2
Mana
Enemy
Game target
Mark an enemy — all attacks deal +40% damage to it for 3 turns
Target: Enemy
Mark an enemy — all attacks deal +40% damage to it for 4 turns
Target: Enemy
Mark an enemy — all attacks deal +50% damage to it for 4 turns
Target: Enemy

Deal 20 damage to an enemy and apply Poison for 2 turns.
2
Mana
Player
Game target
Deal 20 damage to an enemy and apply Poison for 2 turns.
Target: Player
Deal 25 damage to an enemy and apply Poison for 2 turns.
Target: Player
Deal 32 damage to an enemy and apply Poison for 3 turns.
Target: Player

Attack from the shadows, dealing 35 damage that bypasses blocks. +50% damage to marked targets
2
Mana
Player
Game target
Attack from the shadows, dealing 35 damage that bypasses blocks. +50% damage to marked targets
Target: Player
Attack from the shadows, dealing 50 damage that bypasses blocks. +50% damage to marked targets
Target: Player
Attack from the shadows, dealing 70 damage that bypasses blocks. +50% damage to marked targets
Target: Player

Throw a smoke bomb dealing 15 damage to all enemies and confusing them for 1 turn
3 → 2
Mana
Enemy
Game target
Throw a smoke bomb dealing 15 damage to all enemies and confusing them for 1 turn
Target: Enemy
Throw a smoke bomb dealing 20 damage to all enemies and confusing them for 1 turn. Reduced mana cost
Target: Enemy
Throw a smoke bomb dealing 25 damage to all enemies and confusing them for 2 turns
Target: Enemy

Attack an enemy
0
Mana
Player
Game target
Attack an enemy
Target: Player

Heal the most injured ally for 15% HP
1
Mana
Player
Game target
Heal the most injured ally for 15% HP
Target: Player · Immediate
Heal the most injured ally for 20% HP
Target: Player · Immediate
Heal the most injured ally for 25% HP
Target: Player · Immediate

Draw 2 cards
1
Mana
Player
Game target
Draw 2 cards
Target: Player · Immediate

Buff the strongest ally — their next skill deals 150% damage
1
Mana
Player
Game target
Buff the strongest ally — their next skill deals 150% damage
Target: Player · Immediate
Buff the strongest ally — their next skill deals 175% damage
Target: Player · Immediate
Buff the strongest ally — their next skill deals 200% damage
Target: Player · Immediate

Gain a cat treat
1
Mana
Player
Game target
Gain a cat treat
Target: Player · Immediate

Heal team by 25%
2
Mana
Player
Game target
Heal team by 25%
Target: Player · Immediate

Reduce 1 random enemy's attack by 25% for 2 turns
2
Mana
Player
Game target
Reduce 1 random enemy's attack by 25% for 2 turns
Target: Player · Immediate
Reduce 1 random enemy's attack by 30% for 2 turns
Target: Player · Immediate
Reduce 1 random enemy's attack by 35% for 2 turns
Target: Player · Immediate

Swap the lowest HP ally with the highest HP ally
1
Mana
Player
Game target
Swap the lowest HP ally with the highest HP ally
Target: Player · Immediate
Swap the lowest HP ally with the highest HP ally
Target: Player · Immediate
Swap the lowest HP ally with the highest HP ally
Target: Player · Immediate

Mouse stays ready for one Basic Attack this round. That attack deals 200% damage.
2 → 1
Mana
Player
Game target
Mouse stays ready for one Basic Attack this round. That attack deals 200% damage.
Target: Player · Mouse only
Mouse stays ready for one Basic Attack this round. That attack deals 200% damage.
Target: Player · Mouse only
Mouse stays ready for one Basic Attack this round. That attack deals 200% damage. Gain 1 bonus mana.
Target: Player · Mouse only

Mark all enemies. When one dies, deal 30 damage to a random other enemy.
2
Mana
Enemy
Game target
Mark all enemies. When one dies, deal 30 damage to a random other enemy.
Target: Enemy · Crow only
Mark all enemies. When one dies, deal 40 damage to a random other enemy.
Target: Enemy · Crow only
Mark all enemies. When one dies, deal 50 damage to a random other enemy.
Target: Enemy · Crow only

Survive any lethal hit with 1 HP this turn.
3 → 2
Mana
Player
Game target
Survive any lethal hit with 1 HP this turn.
Target: Player · Frog only
Survive any lethal hit with 1 HP for 2 turns.
Target: Player · Frog only
Survive any lethal hit with 1 HP for 3 turns.
Target: Player · Frog only

Jump to any enemy and attack for 150% damage, ignoring range.
2
Mana
Enemy
Game target
Jump to any enemy and attack for 150% damage, ignoring range.
Target: Enemy · Frog only
Jump to any enemy and attack for 200% damage, ignoring range.
Target: Enemy · Frog only
Jump to any enemy and attack for 250% damage, ignoring range.
Target: Enemy · Frog only

Spend all remaining mana. Deal damage to all enemies equal to mana spent x12.
2
Mana
Player
Game target
Spend all remaining mana. Deal damage to all enemies equal to mana spent x12.
Target: Player · Mouse only
Spend all remaining mana. Deal damage to all enemies equal to mana spent x15.
Target: Player · Mouse only
Spend all remaining mana. Deal damage to all enemies equal to mana spent x20.
Target: Player · Mouse only

Steal a random skill and add it to your inventory.
2 → 1
Mana
Player
Game target
Steal a random skill and add it to your inventory.
Target: Player · Crow only
Steal a random skill and add it to your inventory.
Target: Player · Crow only
Steal a random skill and gain 10 gold.
Target: Player · Crow only

The next skill this cat uses fires again at 50% power.
2
Mana
Player
Game target
The next skill this cat uses fires again at 50% power.
Target: Player · Mouse only
The next skill this cat uses fires again at 60% power.
Target: Player · Mouse only
The next skill this cat uses fires again at 75% power.
Target: Player · Mouse only

Become untargetable for 1 turn. Enemies cannot attack you.
3 → 2
Mana
Player
Game target
Become untargetable for 1 turn. Enemies cannot attack you.
Target: Player · Crow only
Become untargetable for 1 turn. Enemies cannot attack you.
Target: Player · Crow only
Become untargetable for 2 turns. Enemies cannot attack you.
Target: Player · Crow only

All player cats deal +20% damage for 3 turns.
3
Mana
Player
Game target
All player cats deal +20% damage for 3 turns.
Target: Player · Frog only
All player cats deal +25% damage for 3 turns.
Target: Player · Frog only
All player cats deal +30% damage for 3 turns.
Target: Player · Frog only

Next skill this cat casts deals 175% damage
1
Mana
Player
Game target
Next skill this cat casts deals 175% damage
Target: Player
Next skill this cat casts deals double damage
Target: Player
Next skill this cat casts deals 250% damage
Target: Player

Cast a chain that bounces between 3 enemies, dealing 30 damage with 75% decay per bounce
2
Mana
Player
Game target
Cast a chain that bounces between 3 enemies, dealing 30 damage with 75% decay per bounce
Target: Player
Cast a chain that bounces between 3 enemies, dealing 45 damage with 75% decay per bounce
Target: Player
Cast a chain that bounces between 4 enemies, dealing 55 damage with 75% decay per bounce
Target: Player

Sacrifice 25% of your health to activate your ultimate
2
Mana
Player
Game target
Sacrifice 25% of your health to activate your ultimate
Target: Player
Sacrifice 35% of your health to activate your ultimate
Target: Player
Sacrifice 50% of your health to activate your ultimate
Target: Player

Freeze all enemies, forcing them to skip their next turn
3 → 2
Mana
Enemy
Game target
Freeze all enemies, forcing them to skip their next turn
Target: Enemy
Freeze all enemies, forcing them to skip their next turn. Reduced mana cost
Target: Enemy
Freeze all enemies, forcing them to skip their next 2 turns
Target: Enemy

Erupt geysers beneath the fullest enemy column, dealing 16 damage to each enemy in it
2
Mana
Player
Game target
Erupt geysers beneath the fullest enemy column, dealing 16 damage to each enemy in it
Target: Player
Erupt geysers beneath the fullest enemy column, dealing 24 damage to each enemy in it
Target: Player
Erupt geysers beneath the fullest enemy column, dealing 32 damage to each enemy in it
Target: Player

Unleash a devastating beam of energy, dealing 275% attack damage to 1 enemy. +50% damage to frozen targets
3
Mana
Player
Game target
Unleash a devastating beam of energy, dealing 275% attack damage to 1 enemy. +50% damage to frozen targets
Target: Player
Unleash a devastating beam of energy, dealing 300% attack damage to 1 enemy. +50% damage to frozen targets
Target: Player
Unleash a devastating beam of energy, dealing 350% attack damage to 1 enemy. +50% damage to frozen targets
Target: Player

Gain 2 ultimate skill points for the mage
1
Mana
Player
Game target
Gain 2 ultimate skill points for the mage
Target: Player · Immediate

Fire 3 magic bolts at random enemies, dealing 15 damage each
1
Mana
Player
Game target
Fire 3 magic bolts at random enemies, dealing 15 damage each
Target: Player
Fire 3 magic bolts at random enemies, dealing 22 damage each
Target: Player
Fire 4 magic bolts at random enemies, dealing 28 damage each
Target: Player

Steal mana from the enemy formation, gaining 4 mana
2
Mana
Player
Game target
Steal mana from the enemy formation, gaining 4 mana
Target: Player
Steal mana from the enemy formation, gaining 5 mana
Target: Player
Steal mana from the enemy formation, gaining 6 mana
Target: Player

Buff your friendly unit
2
Mana
Player
Game target
Buff your friendly unit
Target: Player
Buff your friendly unit
Target: Player
Buff your friendly unit
Target: Player

Heal 1 friendly unit for 25% of max health.
2
Mana
Player
Game target
Heal 1 friendly unit for 25% of max health.
Target: Player
Heal 2 friendly units for 30% of max health.
Target: Player
Heal 3 friendly units for 40% of max health.
Target: Player

Your strongest ally immediately attacks 2 times
2
Mana
Player
Game target
Your strongest ally immediately attacks 2 times
Target: Player
Your strongest ally immediately attacks 2 times
Target: Player
Your strongest ally immediately attacks 3 times
Target: Player

Gain 2 ultimate skill points for the support
1
Mana
Player
Game target
Gain 2 ultimate skill points for the support
Target: Player · Immediate

Debuff enemy unit
2
Mana
Player
Game target
Debuff enemy unit
Target: Player
Debuff enemy unit
Target: Player
Debuff enemy unit
Target: Player

Block the next attack of an enemy
1 → 2
Mana
Player
Game target
Block the next attack of an enemy
Target: Player
Block the next attack of an enemy
Target: Player
Block the next attack of an enemy
Target: Player

Heal 20% health and block the next hit
1
Mana
Player
Game target
Heal 20% health and block the next hit
Target: Player
Heal 30% health and block the next hit
Target: Player
Heal 40% health and block the next 2 hits
Target: Player

Gain 2 ultimate skill points for the tank
1
Mana
Player
Game target
Gain 2 ultimate skill points for the tank
Target: Player · Immediate

Taunt an enemy causing it to attack you
1 → 2
Mana
Player
Game target
Taunt an enemy causing it to attack you
Target: Player
Taunt an enemy causing it to attack you
Target: Player
Taunt an enemy causing it to attack you
Target: Player

Boost all allied cats' attack by +10 for 2 turns
2
Mana
Player
Game target
Boost all allied cats' attack by +10 for 2 turns
Target: Player
Boost all allied cats' attack by +15 for 2 turns
Target: Player
Boost all allied cats' attack by +20 for 2 turns
Target: Player

Prepare a counter — if hit this turn, strike back for 100% of the attacker's attack
2
Mana
Player
Game target
Prepare a counter — if hit this turn, strike back for 100% of the attacker's attack
Target: Player
Prepare a counter — if hit this turn, strike back for 125% of the attacker's attack
Target: Player
Prepare a counter — if hit this turn, strike back for 150% of the attacker's attack
Target: Player

Attack an enemy, dealing bonus damage equal to 150% of your missing HP
3
Mana
Enemy
Game target
Attack an enemy, dealing bonus damage equal to 150% of your missing HP
Target: Enemy
Attack an enemy, dealing bonus damage equal to 200% of your missing HP
Target: Enemy
Attack an enemy, dealing bonus damage equal to 250% of your missing HP
Target: Enemy

Attack the weakest enemy and gain +12 attack for 2 turns
2
Mana
Player
Game target
Attack the weakest enemy and gain +12 attack for 2 turns
Target: Player
Attack the weakest enemy and gain +18 attack for 2 turns
Target: Player
Attack the weakest enemy and gain +25 attack for 2 turns
Target: Player

Lunge at an enemy, dealing damage to them and 50% damage to the enemy behind. Double splash to marked targets
2
Mana
Enemy
Game target
Lunge at an enemy, dealing damage to them and 50% damage to the enemy behind. Double splash to marked targets
Target: Enemy
Lunge at an enemy, dealing damage to them and 65% damage to the enemy behind. Double splash to marked targets
Target: Enemy
Lunge at an enemy, dealing damage to them and 80% damage to the enemy behind. Double splash to marked targets
Target: Enemy

Gain 2 ultimate skill points for the warrior
1
Mana
Player
Game target
Gain 2 ultimate skill points for the warrior
Target: Player · Immediate

Mark an enemy — all attacks deal +25% damage to it for 2 turns
2
Mana
Enemy
Game target
Mark an enemy — all attacks deal +25% damage to it for 2 turns
Target: Enemy
Mark an enemy — all attacks deal +25% damage to it for 3 turns
Target: Enemy
Mark an enemy — all attacks deal +35% damage to it for 3 turns
Target: Enemy

Harness mana for 1 turn, but lose 10% health
1
Mana
Player
Game target
Harness mana for 1 turn, but lose 10% health
Target: Player
Harness mana for 1 turn, but lose 10% health
Target: Player
Harness mana for 1 turn, but lose 10% health
Target: Player

Mine gold for 1 turn
1
Mana
Player
Game target
Mine gold for 1 turn
Target: Player
Mine gold for 1 turn
Target: Player
Mine gold for 1 turn
Target: Player

All cats work overtime, generating +3 bonus mana this turn
2
Mana
Player
Game target
All cats work overtime, generating +3 bonus mana this turn
Target: Player
All cats work overtime, generating +4 bonus mana this turn
Target: Player
All cats work overtime, generating +5 bonus mana this turn
Target: Player

Summon 1 random cat to an empty slot for free
2 → 1
Mana
Player
Game target
Summon 1 random cat to an empty slot for free
Target: Player
Summon 1 random cat to an empty slot for free
Target: Player
Summon 2 random cats to empty slots for free
Target: Player

Sacrifice this cat. Gain +3 mana and +3 gold
1
Mana
Player
Game target
Sacrifice this cat. Gain +3 mana and +3 gold
Target: Player
Sacrifice this cat. Gain +4 mana and +6 gold
Target: Player
Sacrifice this cat. Gain +5 mana and +10 gold
Target: Player

Gain 2 ultimate skill points for the worker
1
Mana
Player
Game target
Gain 2 ultimate skill points for the worker
Target: Player · Immediate